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Ramps

From the Burnout Paradise Wiki

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[edit] Overview

The history of Ramps began in Burnout 3: Takedown where in crash mode one sometimes had to ramp his/her car off a ramp into oncomming traffic to help score the highest amount of dollars in insurance claims. Then it progressed into Burnout: Revenge where the player could jump off ramps in races where it was made possible to perform a vertical takedown against an opponent. Then in Burnout Paradise the Ramps were further implemented into performing stunts for even more action. Jump Distance, Air Time, Barrel Rolling, and Flat Spins all of a sudden became a larger part of the game, with the inclusion of Stunt Run. In Burnout Paradise the player can jump, roll and take out other cars from the heavens, all of which are done with Ramps.

[edit] Types of ramps

[edit] Template

Here is the the link to the ramp template, which you may want to edit; if needed. Below is the actual template, which is on all of the ramp pages:


RAMPS
Straight Ramp | Curved Ramp | Makeshift Ramp | Split Ramp | Super Jump Ramp | Natural Ramp
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